Characteristics

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Abilities

Inherent to the character, not learned (though may be trained). e.g. Clever, Strong, Agile, Charming. Typically rated between -5 and +5.

Every character has the ability Health.

Skills

Learnt. e.g. Sword Fighting, First Aid, Ride. Typically rated between +1 and +5.

Knacks

A specialisation within a skill. e.g. Disarm, Mount Running Horse. The character must already possess one or more appropriate skills. Always worth +3.